The Working Man, an interactive fiction horror video game created by Anthony Molle, is an exciting and riveting new addition to the indie horror game space. Only rivaled by the likes of Five Nights at Freddy's, a horror survival game created by Scott Cawthon, and the hit indie game Among Us, (I'm not the impostor). The story is properly fleshed out (pun not intended) and the gravity of the decision making is excellently executed with precise adjectives and quality story telling. It feels like you are simultaneously reading a Stephen King novel and playing a visual novel. The English utilized by Anthony Molle allows the player (and reader!) to vicariously live through the Working Man, a character that the average American working class citizen can relate to and understand on a personal level. From having a wife and kids, to having a family dog, the average American household is captured perfectly. I would recommend this game to ANYONE who is a fan of dogs. 10/10 a MASTERCLASS in world building and story telling. Terrific job, Anthony Molle.
This was a fun game! My nerd self made a mind map of all the different endings. I got 8, did I get them all? Some of the parts got repeated a lot but otherwise a good game.
Edit: Just a little detail but the text from the flesh, entity, thing (?) in red was a little hard to read in the dark, but other than that everyhing was good!
Dude that's so sick! I didn't expect anyone to go that hard on trying to make sure they got every last little ending, that's so cool to hear man, and I super appreciate the feedback! Super glad you enjoyed dude :•)
Yeahhhhhhhhh text adventures maybe not the BEST place for horror most of the time lol but I'm super glad you liked it anyways dude!! And it's super awesome to hear people playing through all the endings, really hope you had a fun little time with it dude :~)
very well written and vivid imagery spooked me. also has some sillies that i had a chuckle at. highly recommend going through all the endings its a nice way to spend thirty minutes or so.. good job anthony molle :~) im excited to see what he puts out next!!!
Dude I love your video so much!! It's so cool seeing people's live reactions to this kind of stuff and I'm so glad you liked it!! And I also never thought I'd have one of my games clickbaited on youtube this is so sick lmao, I appreciate the support my man!! <3
Just messing around with ya lol, just super fun seeing you messing around with the cover art and making a thumbnail out of it and everything, really awesome to see! :•)
Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel. This was a short text horror game with an interesting storyline. The game had a good story but it would be much better if there were visual images, sound effects, music or even voice-acting involved to make the game even more horrifying and enjoyable for the player. Thank you for reading my comment and I wish you good luck in your future endeavours.
Thanks so much for the feedback man! Yeah I really would've loved to add some sfx or more visuals to the game but I'd spent so much time on the project I figured I kinda just had to move on from it and get it out there, but I super appreciate the well wishes man and thank you so much for playing it on your channel!! Never expected that kind of traction :~)
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The Working Man, an interactive fiction horror video game created by Anthony Molle, is an exciting and riveting new addition to the indie horror game space. Only rivaled by the likes of Five Nights at Freddy's, a horror survival game created by Scott Cawthon, and the hit indie game Among Us, (I'm not the impostor). The story is properly fleshed out (pun not intended) and the gravity of the decision making is excellently executed with precise adjectives and quality story telling. It feels like you are simultaneously reading a Stephen King novel and playing a visual novel. The English utilized by Anthony Molle allows the player (and reader!) to vicariously live through the Working Man, a character that the average American working class citizen can relate to and understand on a personal level. From having a wife and kids, to having a family dog, the average American household is captured perfectly. I would recommend this game to ANYONE who is a fan of dogs. 10/10 a MASTERCLASS in world building and story telling. Terrific job, Anthony Molle.
WTF I JUST PLAYED DOG ENDING WTF MAN?????
I tried to be the most ignorant man alive bc i knew my family was dead lol
or i think it is idk i didnt play again lol
This was a fun game! My nerd self made a mind map of all the different endings. I got 8, did I get them all? Some of the parts got repeated a lot but otherwise a good game.
Edit: Just a little detail but the text from the flesh, entity, thing (?) in red was a little hard to read in the dark, but other than that everyhing was good!
Dude that's so sick! I didn't expect anyone to go that hard on trying to make sure they got every last little ending, that's so cool to hear man, and I super appreciate the feedback! Super glad you enjoyed dude :•)
This is a great game. Not that scary. Got all the endings.Great game overall though. 80/10
Yeahhhhhhhhh text adventures maybe not the BEST place for horror most of the time lol but I'm super glad you liked it anyways dude!! And it's super awesome to hear people playing through all the endings, really hope you had a fun little time with it dude :~)
Yeah man keep making good games
very well written and vivid imagery spooked me. also has some sillies that i had a chuckle at. highly recommend going through all the endings its a nice way to spend thirty minutes or so.. good job anthony molle :~) im excited to see what he puts out next!!!
dude your names like super weird lol thanks tho
Dude I love your video so much!! It's so cool seeing people's live reactions to this kind of stuff and I'm so glad you liked it!! And I also never thought I'd have one of my games clickbaited on youtube this is so sick lmao, I appreciate the support my man!! <3
Thanks man. Wait, what do you mean clickbaited?
Just messing around with ya lol, just super fun seeing you messing around with the cover art and making a thumbnail out of it and everything, really awesome to see! :•)
Thanks so much for the feedback man! Yeah I really would've loved to add some sfx or more visuals to the game but I'd spent so much time on the project I figured I kinda just had to move on from it and get it out there, but I super appreciate the well wishes man and thank you so much for playing it on your channel!! Never expected that kind of traction :~)